If youre low on health and proc the bleed you could deathblow the person youre trying to heal from it, if youre at medium health you could bottom out your health trying to heal from the bleeding. Wyrd Reconstruction just needs some sort of rebalancing, Its teetering on the edge of uselessness as is. You shouldnt have people saying "Oh I dont want to get better at that skill cause then its marginal usefulness will nosedive." My fault for not reading I guess, but leveling hero skills shouldnt make them worse. I understand that its a "tradeoff" skill, but I after upgrading the skill, I wish I hadnt. Level 3 in the skill sucks, cause its only 1 point more potential from level 1 with WAY worse punishment for bleed. This means that if the bleed procs you max at 8 healing. At level 2 it goes to 0-12 healing, if bleed procs you max at 9 healing.Īt level 3 it goes to 0-14 healing, and the bleed becomes 2 for 3 turns. ![]() So while it starts out at 0-10 healing, you could at max get 7 hp from the healing if the bleed procs. At around level 3 of Wyrd Reconstruction the bleed it inflicts goes from 1 for 3 turns to 2 for 3 turns.
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